POV-Ray: Sistema de cores
From AdonaiMedrado.Pro.Br
#include "colors.inc" light_source { <2, 4, -3> color Cyan} background { color Black } camera { location <0, 2, -4> look_at <0, 2, 0> } union { sphere { <-1, 2, 2>, 1 texture { pigment { color Yellow } } } sphere { <1, 2, 2>, 1 texture { pigment { color Magenta } } } sphere { <1, 0, 2>, 1 texture { pigment { color White } } } rotate z*45 translate <.5,0,0> }